Purpose of the GEOSTAT Spatial Prediction Competition Game (the GEOSTAT hackaton) is to provide an opportunity to students to use all obtained knowledge during the course for solving a real-life problems. This typically implies producing predictions for a given data set (not previously published). It is the ultimate test of your GEOgraphy-STATistics skills. The winners are announced on the last day of the Summer School and symbolic awards are given... and of course stay fameous forever!
GEOSTAT Spatial Prediction Competition Game follows some standard minimum rules:
- The winner is decided purely by numbers. Usually the smallest RMSE at validation points i.e. who ever generates predictions closest to the actual values.
- The Game opens on Monday and closes on Friday. The deadlines are followed strickly (in seconds).
- Only participants of the active GEOSTAT Summer School (including the lecturers) can participate.
- The Game participants have complete freedom to use any information and/or method they can find to generate predictions at validation points (they should, however, be able to reproduce the results in front of the class, including the steps used to prepare the data).
- The validation and training data sets are usually about the same size.
- Participants can compete individually, or in in group of 2 max (in which case the winning group will split the award).
- The award includes: a bon to obtain books on Amazon + photograph on the website (i.e. the eternal fame).
GEOSTAT 2016 Albacete
Best predictions: Jose Antonio Vazquez Moris & Alzira Ramos
Mapping / visualization: Antonio Jesus Pérez-Luque
GEOSTAT 2015 Lancaster
Best predictions: Jean Gaudart
Mapping / visualization: Robin Lovelace
GEOSTAT 2014 Bergen
Best predictions: Hanna Meyer